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| infinix:scriptor [2025/08/11 02:25] – schindlershadow | infinix:scriptor [2025/08/11 02:39] (current) – [Cost and Fizzling] schindlershadow | ||
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| - | ====== Casting | + | ===== Casting ===== |
| - | ==== Verbal | + | ==== Casting |
| + | === Verbal Casting | ||
| You may speak a Spell aloud (in chat) in order to either test it or construct new Spells on the fly. | You may speak a Spell aloud (in chat) in order to either test it or construct new Spells on the fly. | ||
| Casting Spells yourself does come with some advantages and drawbacks which Spellbooks don't carry. When casting a Spell, your throat may be burned by magical residue. For most low-level spells, this won't do much but prevent you from casting more spells verbally. If constructing spells, be careful, however, as cast spells may harm or change you in ways a Spellbook wouldn' | Casting Spells yourself does come with some advantages and drawbacks which Spellbooks don't carry. When casting a Spell, your throat may be burned by magical residue. For most low-level spells, this won't do much but prevent you from casting more spells verbally. If constructing spells, be careful, however, as cast spells may harm or change you in ways a Spellbook wouldn' | ||
| - | ==== Spellbook | + | === Spellbook === |
| {{https:// | {{https:// | ||
| Currently, the foremost handheld tool you will use to cast spells is the Spellbook. Excepting one-off spells and testing, this is generally how most people will use magic. | Currently, the foremost handheld tool you will use to cast spells is the Spellbook. Excepting one-off spells and testing, this is generally how most people will use magic. | ||
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| They can be crafted by placing a Spellbook Binder and a Written Book in a Crafting Table. | They can be crafted by placing a Spellbook Binder and a Written Book in a Crafting Table. | ||
| - | === Obfuscation | + | == Obfuscation == |
| You can hide the contents of a Spellbook and prevent it from being crafted back into a regular book by crafting it with a Glow Ink Sac. | You can hide the contents of a Spellbook and prevent it from being crafted back into a regular book by crafting it with a Glow Ink Sac. | ||
| - | === Dyeing=== | + | == Dyeing == |
| Any spellbook that is not already obfuscated can be dyed by crafting it with any vanilla dye. | Any spellbook that is not already obfuscated can be dyed by crafting it with any vanilla dye. | ||
| - | ==== Scrolls | + | === Scrolls === |
| Scrolls are another, slightly less cost-efficient way to cast spells. They can only be written at a Writing Desk, and can only be used once, but can cast slightly more powerful spells. | Scrolls are another, slightly less cost-efficient way to cast spells. They can only be written at a Writing Desk, and can only be used once, but can cast slightly more powerful spells. | ||
| You can craft them using one paper, one string, and one copper ingot by default, and they can be written to using the Writing Table. | You can craft them using one paper, one string, and one copper ingot by default, and they can be written to using the Writing Table. | ||
| - | ==== Artifacts | + | === Artifacts === |
| Artifacts are incredibly rare and powerful casting implements with no upper limit on cost, with the caveat that they cannot be created directly. | Artifacts are incredibly rare and powerful casting implements with no upper limit on cost, with the caveat that they cannot be created directly. | ||
| You can only find them in loot in certain higher level areas, like Ancient Cities, Bastions, and End Cities. | You can only find them in loot in certain higher level areas, like Ancient Cities, Bastions, and End Cities. | ||
| - | ==== Casting Lecterns | + | === Casting Lecterns === |
| Casting Lecterns can be used to cast spells without player input. You can place a Spellbook on one by right-clicking on the lectern with a Spellbook in hand, and the lectern will cast in the direction the back of the lectern is facing. Lecterns can not cast spells upwards or downwards. | Casting Lecterns can be used to cast spells without player input. You can place a Spellbook on one by right-clicking on the lectern with a Spellbook in hand, and the lectern will cast in the direction the back of the lectern is facing. Lecterns can not cast spells upwards or downwards. | ||
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| - | ==== Chalk Circles | + | === Chalk Circles === |
| Chalk circles are a single-use casting method that allow you to cheaply cast larger spells, but require a bit more setup. | Chalk circles are a single-use casting method that allow you to cheaply cast larger spells, but require a bit more setup. | ||
| Note that despite the name, these aren't always circles! | Note that despite the name, these aren't always circles! | ||
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| Once crafted, name in an anvil to associate it with a magic word | Once crafted, name in an anvil to associate it with a magic word | ||
| + | ==== Cost and Fizzling ==== | ||
| + | |||
| + | Sometimes, a spell cannot be cast as is, for one reason or another. | ||
| + | If this happens, when attempting to cast, the spell will Fizzle. | ||
| + | |||
| + | There are two main reasons a spell can fizzle: | ||
| + | * The spell is too costly, or | ||
| + | * A requirement of the spell has not been met | ||
| + | |||
| + | Every component a spell contains can modify the spells cost. | ||
| + | When a spell contains so many components that it exceeds the max cost of | ||
| + | your casting medium, the spell will fizzle.\\ | ||
| + | If a spell fizzles due to its cost, it may be helpful to add cost-reducing components | ||
| + | or remove costly descriptors from the spell. | ||
| + | Components such as reagents or conditions can consume an item to reduce spell cost, while | ||
| + | components that increase spell strength and duration generally increase cost. | ||
| + | |||
| + | === Conditions === | ||
| + | As mentioned in the previous section, some components introduce conditions to a spell. | ||
| + | |||
| + | The first type are reagent components, which consume an item every time a spell is cast, | ||
| + | but greatly reduce cost. | ||
| + | These are helpful for preventing powerful spells from fizzling. | ||
| + | The second category is more broad. | ||
| + | Conditions that require you to be on full health, or will only target specific entities can | ||
| + | be very useful for reducing spell cost, but cause the spell to fizzle outright when not met. | ||
| + | Legend tells of a word that can be added to any spell that reduces their cost for no price..., | ||
| + | |||
| + | Should such a thing exist, one would wonder why it isn't in every spell? | ||
| + | |||
| + | ==== Complex Spells ==== | ||
| + | Spells can, technically, | ||
| + | Now that you've found a complex spell, you can replicate this feat! | ||
| + | |||
| + | Choose a spell with multiple actions and pay attention to 2 things: | ||
| + | * The structure each section follows, | ||
| + | * Whether there are any additional words separating these groups | ||
| + | Thankfully, some assumptions always hold true for complex spells like these. | ||
| + | |||
| + | The Descriptors affecting an action will always be adjacent to the action, for instance, and within each section the Action and Descriptors will be in the same order. | ||
| + | |||
| + | Additionally, | ||
| ===== SpellCrafting ===== | ===== SpellCrafting ===== | ||
| Unfortunately, | Unfortunately, | ||