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infinix:vampirism [2025/08/14 17:05] – [Vampirism and Werewolves] schindlershadowinfinix:vampirism [2025/08/27 15:30] (current) – [Werewolves] schindlershadow
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 [[https://wiki.vampirism.dev/docs/wiki/intro | Vampirism wiki ]] \\ [[https://wiki.vampirism.dev/docs/wiki/intro | Vampirism wiki ]] \\
 [[https://wiki.werewolves.dev/docs/wiki/intro | Werewolves wiki ]] [[https://wiki.werewolves.dev/docs/wiki/intro | Werewolves wiki ]]
 +
 +===== General =====
  
 There are 3 main factions, Vampires, Werewolves and Hunters There are 3 main factions, Vampires, Werewolves and Hunters
-== Vampires ==+==== Vampires ====
 {{ https://wiki.vampirism.dev/assets/images/baron_m-3d2b2a692ee2e81f78151e9008d25a6c.png?nolink100}} {{ https://wiki.vampirism.dev/assets/images/baron_m-3d2b2a692ee2e81f78151e9008d25a6c.png?nolink100}}
 Become a [[https://wiki.vampirism.dev/docs/wiki/factions/vampire/vampire-player | Vampire]], harnessing dark powers, enhanced senses, and immortality. Feed on the blood of villagers and other creatures to maintain your strength and satisfy your hunger. Unlock unique vampire abilities such as superhuman speed, night vision, and the power to transform into a bat, granting you unparalleled mobility.\\ Become a [[https://wiki.vampirism.dev/docs/wiki/factions/vampire/vampire-player | Vampire]], harnessing dark powers, enhanced senses, and immortality. Feed on the blood of villagers and other creatures to maintain your strength and satisfy your hunger. Unlock unique vampire abilities such as superhuman speed, night vision, and the power to transform into a bat, granting you unparalleled mobility.\\
 > Player name becomes Purple in chat > Player name becomes Purple in chat
  
-  * Speed, damage, jump height and health are increased depending on the level+  * Buffs increased depending on the level 
 +  * Max buffs for a vampire with no bloodline but max ageing  
 +    * Health max +20 
 +    * Armor max +20 
 +      * Buff is decreased by the armor value if armor is worn 
 +    * Armor Toughness max +8 
 +      * Buff is decreased if armor is worn 
 +    * Attack max +5 
 +    * Movement speed max +30 
 +    * Step Height max +1.1
   * The player's food bar is replaced by a blood bar and the blood is consumed over time   * The player's food bar is replaced by a blood bar and the blood is consumed over time
   * Enough blood or blood shortage is treated similar to the food level effects   * Enough blood or blood shortage is treated similar to the food level effects
     * Vampires cannot starve, but they get severe de-buffs if they have no blood     * Vampires cannot starve, but they get severe de-buffs if they have no blood
-  * Players can suck blood from an animal and add it to their own blood bar+  * Players can suck blood from animals and players that get added to their own blood bar
   * Mobs that were bitten and gave blood are converted to a vampire version or die   * Mobs that were bitten and gave blood are converted to a vampire version or die
   * Blood can be stored in Blood Bottles and Blood Containers and be consumed later   * Blood can be stored in Blood Bottles and Blood Containers and be consumed later
   * Eye and fang overlays are applied to the player texture   * Eye and fang overlays are applied to the player texture
   * Receive damage from the sun   * Receive damage from the sun
 +    * This starts after the player receives the bat transformation skill
  
-== Hunters ==+==== Hunters ====
 {{ https://wiki.vampirism.dev/assets/images/hunter-197997a89cc266f63eb9046b3179633d.png?nolink100}} {{ https://wiki.vampirism.dev/assets/images/hunter-197997a89cc266f63eb9046b3179633d.png?nolink100}}
 Assume the role of a courageous [[https://wiki.vampirism.dev/docs/wiki/factions/hunter/hunter-player | Vampire Hunter]], equipped with specialized weapons and tools to track down and eliminate these bloodthirsty creatures. Master vampire hunting techniques, such as crafting powerful anti-vampire weapons and tools to weaken and defeat vampires. Strengthen yourself and protect innocent villagers from their relentless hunger.\\ Assume the role of a courageous [[https://wiki.vampirism.dev/docs/wiki/factions/hunter/hunter-player | Vampire Hunter]], equipped with specialized weapons and tools to track down and eliminate these bloodthirsty creatures. Master vampire hunting techniques, such as crafting powerful anti-vampire weapons and tools to weaken and defeat vampires. Strengthen yourself and protect innocent villagers from their relentless hunger.\\
 > Player name becomes Blue in chat > Player name becomes Blue in chat
  
-== Werewolfs ==+  * Health, attack damage, movement speed and attack speed are increased depending on the level 
 +    * Health max +4 
 +    * Attack max +1  
 +    * Attack speed +40% 
 +    * Movement speed max +40% 
 +  * Players are immune to the vampires poisonous Sanguinare Vampiris bite 
 +    * This means they cannot be turned into vampires or werewolves  
 +  * At higher levels, the hunters become stronger 
 +  * Hunters are specialized with weapons, armor and other equipment 
 +  * Can use stakes to instantly kill vampires below 30% health 
 +  * Normal vampire NPCs killed with a stake will drop Vampire Blood which can be used for leveling or in the Potion table  
 +  * Can become invisible with a skill  
 + 
 +==== Werewolves ====
 {{ https://wiki.werewolves.dev/assets/images/beast_werewolf_front-fabd37dd2dd2bbd908259b04d17923f9.png?nolink100}} {{ https://wiki.werewolves.dev/assets/images/beast_werewolf_front-fabd37dd2dd2bbd908259b04d17923f9.png?nolink100}}
 [[https://wiki.werewolves.dev/docs/wiki/werewolf/player | Werewolfs]] can undergo a transformation during the night or through specific triggers, gaining enhanced abilities like increased strength, speed, and the ability to howl. [[https://wiki.werewolves.dev/docs/wiki/werewolf/player | Werewolfs]] can undergo a transformation during the night or through specific triggers, gaining enhanced abilities like increased strength, speed, and the ability to howl.
-> Werewolfs are a bit buggy as better combat animations dont really work when fully turned. (This does not affect gameplay just visual)+ 
 +Werewolves are a bit buggy as better combat animations don'really work when fully turned. (This does not affect gameplay just visual)
 > Player name becomes Orange in chat when turned or half turned but will appear white like a normal player when not turned. > Player name becomes Orange in chat when turned or half turned but will appear white like a normal player when not turned.
 +
 +The moon phases appear to affect stats, for example during a new moon the attack max multiplier will drop from +200% to ~+110%
 +
 +=== Base Player ===
 +  * Buffs increased depending on the level
 +    * Health max +6
 +    * Attack max +4 +200%
 +    * Movement speed max 
 +
 +=== Partial Turn ===
 +  * Can wear normal armor only if skill is unlocked
 +  * Buffs increased depending on the level and time of day
 +  * Night
 +    * Armor max +4
 +    * Armor Toughness max +2
 +    * Attack max +1.5
 +    * Movement speed max +50% 
 +  * Day
 +    * Armor max +2.8
 +    * Armor Toughness max +1.4
 +    * Attack max +1.5
 +    * Movement speed max +20% 
 +
 +=== Full-Turn ===
 +  * Cannot wear normal armor
 +  * Buffs increased depending on the level and time of day
 +  * Night
 +    * Health max +8
 +    * Armor max +16
 +    * Armor Toughness max +8
 +    * Attack max +2 
 +    * Movement speed max unknown 
 +  * Day
 +    * Time limited
 +    * Health max +4
 +    * Armor max +11.2
 +    * Armor Toughness max +5.6
 +    * Attack max +1
 +    * Movement speed max unknown
 +
  
 ==== Village control ==== ==== Village control ====
infinix/vampirism.1755191141.txt.gz · Last modified: by schindlershadow