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| infinix:vampirism [2025/08/14 17:05] – [Vampirism and Werewolves] schindlershadow | infinix:vampirism [2025/08/27 15:30] (current) – [Werewolves] schindlershadow | ||
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| [[https:// | [[https:// | ||
| [[https:// | [[https:// | ||
| + | |||
| + | ===== General ===== | ||
| There are 3 main factions, Vampires, Werewolves and Hunters | There are 3 main factions, Vampires, Werewolves and Hunters | ||
| - | == Vampires == | + | ==== Vampires |
| {{ https:// | {{ https:// | ||
| Become a [[https:// | Become a [[https:// | ||
| > Player name becomes Purple in chat | > Player name becomes Purple in chat | ||
| - | * Speed, damage, jump height and health are increased depending on the level | + | * Buffs increased depending on the level |
| + | * Max buffs for a vampire with no bloodline but max ageing | ||
| + | * Health max +20 | ||
| + | * Armor max +20 | ||
| + | * Buff is decreased by the armor value if armor is worn | ||
| + | * Armor Toughness max +8 | ||
| + | * Buff is decreased if armor is worn | ||
| + | * Attack max +5 | ||
| + | * Movement speed max +30 | ||
| + | * Step Height max +1.1 | ||
| * The player' | * The player' | ||
| * Enough blood or blood shortage is treated similar to the food level effects | * Enough blood or blood shortage is treated similar to the food level effects | ||
| * Vampires cannot starve, but they get severe de-buffs if they have no blood | * Vampires cannot starve, but they get severe de-buffs if they have no blood | ||
| - | * Players can suck blood from an animal | + | * Players can suck blood from animals |
| * Mobs that were bitten and gave blood are converted to a vampire version or die | * Mobs that were bitten and gave blood are converted to a vampire version or die | ||
| * Blood can be stored in Blood Bottles and Blood Containers and be consumed later | * Blood can be stored in Blood Bottles and Blood Containers and be consumed later | ||
| * Eye and fang overlays are applied to the player texture | * Eye and fang overlays are applied to the player texture | ||
| * Receive damage from the sun | * Receive damage from the sun | ||
| + | * This starts after the player receives the bat transformation skill | ||
| - | == Hunters == | + | ==== Hunters |
| {{ https:// | {{ https:// | ||
| Assume the role of a courageous [[https:// | Assume the role of a courageous [[https:// | ||
| > Player name becomes Blue in chat | > Player name becomes Blue in chat | ||
| - | == Werewolfs | + | * Health, attack damage, movement speed and attack speed are increased depending on the level |
| + | * Health max +4 | ||
| + | * Attack max +1 | ||
| + | * Attack speed +40% | ||
| + | * Movement speed max +40% | ||
| + | * Players are immune to the vampires poisonous Sanguinare Vampiris bite | ||
| + | * This means they cannot be turned into vampires or werewolves | ||
| + | * At higher levels, the hunters become stronger | ||
| + | * Hunters are specialized with weapons, armor and other equipment | ||
| + | * Can use stakes to instantly kill vampires below 30% health | ||
| + | * Normal vampire NPCs killed with a stake will drop Vampire Blood which can be used for leveling or in the Potion table | ||
| + | * Can become invisible with a skill | ||
| + | |||
| + | ==== Werewolves | ||
| {{ https:// | {{ https:// | ||
| [[https:// | [[https:// | ||
| - | > Werewolfs | + | |
| + | Werewolves | ||
| > Player name becomes Orange in chat when turned or half turned but will appear white like a normal player when not turned. | > Player name becomes Orange in chat when turned or half turned but will appear white like a normal player when not turned. | ||
| + | |||
| + | The moon phases appear to affect stats, for example during a new moon the attack max multiplier will drop from +200% to ~+110% | ||
| + | |||
| + | === Base Player === | ||
| + | * Buffs increased depending on the level | ||
| + | * Health max +6 | ||
| + | * Attack max +4 +200% | ||
| + | * Movement speed max | ||
| + | |||
| + | === Partial Turn === | ||
| + | * Can wear normal armor only if skill is unlocked | ||
| + | * Buffs increased depending on the level and time of day | ||
| + | * Night | ||
| + | * Armor max +4 | ||
| + | * Armor Toughness max +2 | ||
| + | * Attack max +1.5 | ||
| + | * Movement speed max +50% | ||
| + | * Day | ||
| + | * Armor max +2.8 | ||
| + | * Armor Toughness max +1.4 | ||
| + | * Attack max +1.5 | ||
| + | * Movement speed max +20% | ||
| + | |||
| + | === Full-Turn === | ||
| + | * Cannot wear normal armor | ||
| + | * Buffs increased depending on the level and time of day | ||
| + | * Night | ||
| + | * Health max +8 | ||
| + | * Armor max +16 | ||
| + | * Armor Toughness max +8 | ||
| + | * Attack max +2 | ||
| + | * Movement speed max unknown | ||
| + | * Day | ||
| + | * Time limited | ||
| + | * Health max +4 | ||
| + | * Armor max +11.2 | ||
| + | * Armor Toughness max +5.6 | ||
| + | * Attack max +1 | ||
| + | * Movement speed max unknown | ||
| + | |||
| ==== Village control ==== | ==== Village control ==== | ||