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| infinix:vampirism [2025/08/14 17:29] – [Vampirism and Werewolves] schindlershadow | infinix:vampirism [2025/08/27 15:30] (current) – [Werewolves] schindlershadow | ||
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| Line 11: | Line 11: | ||
| > Player name becomes Purple in chat | > Player name becomes Purple in chat | ||
| - | * Health, armor, attack damage, jump height and movement speed are increased depending on the level | + | * Buffs increased depending on the level |
| - | * Health max +10 | + | * Max buffs for a vampire with no bloodline but max ageing |
| - | * Armor max | + | * Health max +20 |
| - | * Attack | + | * Armor max +20 |
| - | * Jump max | + | * Buff is decreased by the armor value if armor is worn |
| - | * Movement speed max | + | * Armor Toughness |
| + | * Buff is decreased if armor is worn | ||
| + | * Attack | ||
| + | * Movement speed max +30 | ||
| + | * Step Height max +1.1 | ||
| * The player' | * The player' | ||
| * Enough blood or blood shortage is treated similar to the food level effects | * Enough blood or blood shortage is treated similar to the food level effects | ||
| Line 36: | Line 40: | ||
| * Attack max +1 | * Attack max +1 | ||
| * Attack speed +40% | * Attack speed +40% | ||
| - | * Movement speed max | + | * Movement speed max +40% |
| * Players are immune to the vampires poisonous Sanguinare Vampiris bite | * Players are immune to the vampires poisonous Sanguinare Vampiris bite | ||
| * This means they cannot be turned into vampires or werewolves | * This means they cannot be turned into vampires or werewolves | ||
| Line 49: | Line 53: | ||
| [[https:// | [[https:// | ||
| - | Werewolves are a bit buggy as better combat animations | + | Werewolves are a bit buggy as better combat animations |
| > Player name becomes Orange in chat when turned or half turned but will appear white like a normal player when not turned. | > Player name becomes Orange in chat when turned or half turned but will appear white like a normal player when not turned. | ||
| + | |||
| + | The moon phases appear to affect stats, for example during a new moon the attack max multiplier will drop from +200% to ~+110% | ||
| === Base Player === | === Base Player === | ||
| - | * Buffs increased depending on the level | + | |
| * Health max +6 | * Health max +6 | ||
| * Attack max +4 +200% | * Attack max +4 +200% | ||
| Line 59: | Line 65: | ||
| === Partial Turn === | === Partial Turn === | ||
| - | * Can wear normal armor only if skill is unlocked | + | |
| - | * Buffs increased depending on the level and time of day | + | * Buffs increased depending on the level and time of day |
| - | * Night | + | * Night |
| * Armor max +4 | * Armor max +4 | ||
| * Armor Toughness max +2 | * Armor Toughness max +2 | ||
| * Attack max +1.5 | * Attack max +1.5 | ||
| * Movement speed max +50% | * Movement speed max +50% | ||
| - | * Day | + | |
| * Armor max +2.8 | * Armor max +2.8 | ||
| * Armor Toughness max +1.4 | * Armor Toughness max +1.4 | ||
| Line 73: | Line 79: | ||
| === Full-Turn === | === Full-Turn === | ||
| - | * Cannot wear normal armor | + | |
| - | * Buffs increased depending on the level and time of day | + | * Buffs increased depending on the level and time of day |
| - | * Night | + | * Night |
| * Health max +8 | * Health max +8 | ||
| * Armor max +16 | * Armor max +16 | ||
| Line 81: | Line 87: | ||
| * Attack max +2 | * Attack max +2 | ||
| * Movement speed max unknown | * Movement speed max unknown | ||
| - | * Day | + | |
| * Time limited | * Time limited | ||
| * Health max +4 | * Health max +4 | ||