User Tools

Site Tools


infinix:vampirism

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
infinix:vampirism [2025/08/14 17:30] – [Hunters] schindlershadowinfinix:vampirism [2025/08/27 15:30] (current) – [Werewolves] schindlershadow
Line 11: Line 11:
 > Player name becomes Purple in chat > Player name becomes Purple in chat
  
-  * Health, armor, attack damage, jump height and movement speed are increased depending on the level +  * Buffs increased depending on the level 
-    * Health max +10 +  * Max buffs for a vampire with no bloodline but max ageing  
-    * Armor max  +    * Health max +20 
-    * Attack max +    * Armor max +20 
-    * Jump max +      * Buff is decreased by the armor value if armor is worn 
-    * Movement speed max+    * Armor Toughness max +8 
 +      * Buff is decreased if armor is worn 
 +    * Attack max +5 
 +    * Movement speed max +30 
 +    * Step Height max +1.1
   * The player's food bar is replaced by a blood bar and the blood is consumed over time   * The player's food bar is replaced by a blood bar and the blood is consumed over time
   * Enough blood or blood shortage is treated similar to the food level effects   * Enough blood or blood shortage is treated similar to the food level effects
Line 49: Line 53:
 [[https://wiki.werewolves.dev/docs/wiki/werewolf/player | Werewolfs]] can undergo a transformation during the night or through specific triggers, gaining enhanced abilities like increased strength, speed, and the ability to howl. [[https://wiki.werewolves.dev/docs/wiki/werewolf/player | Werewolfs]] can undergo a transformation during the night or through specific triggers, gaining enhanced abilities like increased strength, speed, and the ability to howl.
  
-Werewolves are a bit buggy as better combat animations dont really work when fully turned. (This does not affect gameplay just visual)+Werewolves are a bit buggy as better combat animations don'really work when fully turned. (This does not affect gameplay just visual)
 > Player name becomes Orange in chat when turned or half turned but will appear white like a normal player when not turned. > Player name becomes Orange in chat when turned or half turned but will appear white like a normal player when not turned.
 +
 +The moon phases appear to affect stats, for example during a new moon the attack max multiplier will drop from +200% to ~+110%
  
 === Base Player === === Base Player ===
infinix/vampirism.1755192647.txt.gz · Last modified: by schindlershadow