====== Getting Started ====== Best to avoid all mobs at this stage PvP is enabled all the time outside of spawn. Be weary of who you trust Shields block 11% of damage just being in your offhand, alternatively adding another weapon in your offhand gives you an attack speed boost ===== Spawning in ===== ''/spawn'' Return to spawn (cooldown)\\ ''/rtp'' Random teleport (cooldown) \\ ''/sethome'' Sets a home (1 max) \\ ''/home'' Teleport home (cooldown) \\ ''Shift + Right click'' with empty hand to [[https://www.curseforge.com/minecraft/mc-mods/carry-on | pick up]] entities and tile entities (like chests) \\ ''Delete'' (default) Open [[https://adventofascension.fandom.com/wiki/Advent_of_Ascension_Wiki | AoA]] [[https://adventofascension.fandom.com/wiki/Skills | skill screen]] \\ ''/tbgui'' Open [[https://www.curseforge.com/minecraft/mc-mods/corail-tombstone | Corail Tombstone]] stats screen (Knowledge of Death) \\ ''Voice Chat Menu'' Key ''V'' (default, may have key conflicts) to open [[https://modrepo.de/minecraft/voicechat/wiki/client_setup | Simple Voice Chat]] ===== Pure Suffering ===== {{:infinix:puresuffering.png?nolink|}} \\ [[https://www.curseforge.com/minecraft/mc-mods/the-pure-suffering-mod | Invasions]] will spawn every few nights where an endless wave of mobs will spawn until the night is over. \\ You cannot sleep during an invasion ===== ParCool! ~ Minecraft Parkour ~ ===== {{https://media.forgecdn.net/avatars/thumbnails/944/831/64/64/638429142781134750.png?100nolink }} [[ https://www.curseforge.com/minecraft/mc-mods/parcool ]] [[ https://github.com/alRex-U/ParCool/blob/main/docs/parcool-guide-on-web-latest/overview.md | Parcool Wiki ]] {{ youtube>yd8yR_lIz_A?large | Showcase Youtube Video }} {{ https://media.forgecdn.net/attachments/1179/164/animation_demo-png.png?1000nolink }} \\ ===== Homeostatic ===== {{https://media.forgecdn.net/avatars/thumbnails/560/171/256/256/637910853498053414.png?nolink100}} [[infinix:homeostatic | Homeostatic]] is a temperature and thirst mod ==== Thirst ==== {{::thirst.png?nolink |}}Low [[infinix:homeostatic#thirst | Thirst ]] can kill the player \\ Water can be carried using either a Leather Flask or water bottles and can be purified by cooking either the Flask or water bottles. \\ ==== Temperature ==== {{::temperature.png?nolink |}} High and low [[infinix:homeostatic#temperature | Temperature ]] can kill the player \\ The Top number is the environment temperature in F. The bottom number is the body temperature in F. \\ You can change this to C in the config\\ **You can apply cheap upgrades to any armor to mitigate the effects of a hot or cold environment with [[infinix:homeostatic#temperature | Radiation Protection and Insulation ]] respectively** ===== Project MMO ===== {{:diamond_pickaxe.png?nolink |}} [[infinix:pmmo | Project MMO InfiniX wiki page ]] \\ Most weapons, tools and armors have level requirements, for example a diamond pickaxe requires 60 mining skill level to hold (Wear requirement) and to use as a tool but also requires 30 combat skill to use as a weapon \\ [[infinix:pmmo#experience|Experience]] can be gained by certain actions The experience you earn levels up specific skills that then unlocks items and gains you special [[infinix:pmmo#Perks|perks]]. Some items will give you an [[infinix:pmmo#XP Boost|xp boost]] when holding/wearing it XP can be shared with [[infinix:pmmo#party|party]] members \\ Weapons typically need Combat, armors typically need Endurance. Bows and drills have no requirement ===== Grimoire of Gaia ===== Mobs from this [[https://the-grimoire-of-gaia.fandom.com/wiki/The_Grimoire_of_Gaia_Wiki | mod]] are very dangerous.\\ {{https://static.wikia.nocookie.net/the-grimoire-of-gaia/images/0/06/2020-05-30_12.21.47.png?nolink}} {{https://static.wikia.nocookie.net/the-grimoire-of-gaia/images/d/d7/2020-05-28_12.54.gif?nolink}} {{https://static.wikia.nocookie.net/the-grimoire-of-gaia/images/b/b5/2020-05-27_14.11.37.png?nolink}} {{https://static.wikia.nocookie.net/the-grimoire-of-gaia/images/5/5c/2020-06-04_11.18.16.png?nolink}} ===== Mutant Monsters ===== {{https://raw.githubusercontent.com/Fuzss/modresources/main/pages/data/mutantmonsters/media/2.png?nolink500 }} Mobs from this [[https://modrinth.com/mod/mutant-monsters | mobs]] are even more dangrous.\\ Mutant Zombie: Quickly burn the corpse, or it will awaken again \\ Mutant Creeper: Blows up when it dies\\ Mutant Skeleton: Drops bones that can be crafted into armor\\ Mutant Enderman: Drops a unique weapon\\ Mobs have a 5% to spawn mutated ===== Best mods to look into first ===== {{https://static.wikia.nocookie.net/stevescarts/images/f/fe/2012-11-20_06.06.16.png?nolink}} [[https://stevescarts.fandom.com/wiki/Steve%27s_Carts_Wiki | Steve's Carts]] Early mining/farming automation \\ {{https://static.wikia.nocookie.net/ftb_gamepedia/images/3/3d/Modicon_Roots.png?nolink100}} [[https://ftb.fandom.com/wiki/Roots_(mod) | Roots]] Early game magic \\ [[https://www.arsnouveau.wiki/ | Ars Nouveau]] Early game magic \\ [[https://www.curseforge.com/minecraft/mc-mods/totemic | Totemic]] Early game magic \\ [[https://evilcraft.rubensworks.net/book/ | Evilcraft]] Early game magic and tool repair \\ {{:infinix:iron_furnaces.png?nolink300|}} [[https://github.com/Qelifern/IronFurnaces/wiki | Iron furnaces]] Early fast furnaces \\ {{https://static.wikia.nocookie.net/ciscos-rpg/images/7/78/Example_basic_storage.png?nolink}} [[https://ciscos-rpg.fandom.com/wiki/Tom%27s_Simple_Storage | Tom's Simple Storage]] Early game storage system (requires nether materials) \\ ===== Starting gear ===== ==== Armors ==== ^ Endurance 0 | Leather armor | ^ Endurance 1 | Copper armor | Lapis armor | Pelt armor | ^ Endurance 5 | Hunter armor of swiftness **(Hunters only)** | ^ Endurance 10 | Gold armor | ^ Endurance 20 | Chainmail armor | ^ Endurance 30 | Iron armor | Silver armor | Mutant skeleton armor | Bronze armor | ^ Endurance 40 | Osmium armor | ==== Early Weapons ==== ^ Combat 0 ^^^^ ^ Tool ^ Damage ^ Attack speed ^ Attack range ^ ^ Wooden Axe | 7 | 0.8 | 2.5 | ^ Wooden spear | 4 | 1 | 3.5 | ^ Wooden sword | 4 | 1.6 | 2.5 | ^ Wooden knife | 3 | 3.2 | 2 | ^ Flint knife | 2.5 | 3.2 | 2 | ^ Combat 1 ^^^^ ^ Stone knife | 4 | 3.2 | 2 | ^ Combat 10 ^^^^ ^ Stone Sword | 5 | 1.6 | 2.5 | ^ Stone Axe | 9 | 0.8 | 2.5 | ^ Gold Sword | 4 | 1.6 | 2.5 | ^ Gold Axe | 7 | 1 | 2.5 | ^ Gold Claw | 2 | 3 | 2 | ^ Gold Dagger | 3 | 4 | 2 | ^ Gold Machete | 5 | 1 | 3 | ^ Gold Throwing Axe | 6 | 1 | 2.5 | ^ Gold Battle Axe | 8 | 0.7 | 3 | ^ Gold Scythe | 6 | 0.7 | 3 | ^ Gold Spear | 4 | 1 | 5 | ^ Gold Javelin | 4 | 1.2 | 5 | ^ Gold Nunchaku | 2 | 4 | 3 | ^ Combat 12 ^^^^ ^ Copper Knife | 4.5 | 3.2 | 2 | ^ Combat 13 ^^^^ ^ Iron Knife | 5 | 3.2 | 2 | ^ Redstone Knife | 5 | 3.2 | 2 | ^ Quartz Knife | 5 | 3.2 | 2 | ^ Combat 20 ^^^^ ^ Copper Sword | 6 | 1.6 | 2.5 | ^ Emerald Knife | 5 | 3.2 | 2 | ^ Combat 30 ^^^^ ^ Iron Sword | 6 | 1.6 | 2.5 | ^ Iron Claw | 4 | 3 | 2 | ^ Iron Dagger | 4 | 4 | 2 | ^ Iron Machete | 7 | 1 | 3 | ^ Iron Throwing Axe | 8 | 1 | 2.5 | ^ Iron Battle Axe | 12 | 0.7 | 3 | ^ Iron Scythe | 9 | 0.7 | 3 | ^ Iron Spear | 6 | 1 | 5 | ^ Iron Javelin | 6 | 1.2 | 5 | ^ Iron Nunchaku | 4 | 4 | 3 | ===== Superb Warfare ===== [[ https://www.curseforge.com/minecraft/mc-mods/superb-warfare | Superb Warfare]] is a warfare themed mod with various guns, huge cannons and powerful vehicles. [[ https://github.com/Mercurows/SuperbWarfare/wiki | Superb Warfare Wiki ]] === Features === * Smooth Animations – Every gun features high-quality animations, from reloading to aiming, delivering an immersive shooting experience. * Powerful Artillery & Explosives – Unleash destruction with a variety of heavy weaponry, from rocket launchers to the annihilator energy cannon. * Armored Vehicles & War Machines – Dominate the battlefield with tanks, helicopters, and other fully drivable war vehicles. {{ youtube>btQM6QcRJYI?large | Showcase Video }} ===== Vampirism and Werewolves ===== [[https://wiki.vampirism.dev/docs/wiki/intro | Vampirism wiki ]] \\ [[https://wiki.werewolves.dev/docs/wiki/intro | Werewolves wiki ]] There are 3 main factions, Vampires, Werewolves and Hunters == Vampires == {{https://wiki.vampirism.dev/assets/images/baron_m-3d2b2a692ee2e81f78151e9008d25a6c.png?nolink100 }} Become a [[https://wiki.vampirism.dev/docs/wiki/factions/vampire/vampire-player | Vampire]], harnessing dark powers, enhanced senses, and immortality. Feed on the blood of villagers and other creatures to maintain your strength and satisfy your hunger. Unlock unique vampire abilities such as superhuman speed, night vision, and the power to transform into a bat, granting you unparalleled mobility.\\ > Vampires are unaffected by Environment Temperature and have no thirst for water > Player name becomes Purple in chat == Hunters == {{https://wiki.vampirism.dev/assets/images/hunter-197997a89cc266f63eb9046b3179633d.png?nolink100 }} Assume the role of a courageous [[https://wiki.vampirism.dev/docs/wiki/factions/hunter/hunter-player | Vampire Hunter]], equipped with specialized weapons and tools to track down and eliminate these bloodthirsty creatures. Master vampire hunting techniques, such as crafting powerful anti-vampire weapons and tools to weaken and defeat vampires. Strengthen yourself and protect innocent villagers from their relentless hunger.\\ > Player name becomes Blue in chat == Werewolfs == {{https://wiki.werewolves.dev/assets/images/beast_werewolf_front-fabd37dd2dd2bbd908259b04d17923f9.png?nolink100 }} [[https://wiki.werewolves.dev/docs/wiki/werewolf/player | Werewolfs]] can undergo a transformation during the night or through specific triggers, gaining enhanced abilities like increased strength, speed, and the ability to howl. > Werewolfs are very buggy, expect to stay in mostly half turn. You have been warned! >> [[https://github.com/TeamLapen/Werewolves/issues/214 | [Bug]: Armor disappearing ]] >> [[https://github.com/TeamLapen/Werewolves/issues/139 | No playerAnimator compatibility ]] > Player name becomes Orange in chat when turned or half turned ==== Village control ==== {{https://wiki.vampirism.dev/assets/images/totem-0dce9793418b0ab171f68b09cbfaf872.png?100 }} https://wiki.vampirism.dev/docs/wiki/factions/village/controlling \\ Villages can be controlled by a faction to spread their control and have access to certain features. The [[https://wiki.vampirism.dev/docs/wiki/content/blocks#village-totem-top-base | Totem]] is the controlling block for the village which can be interacted with by the faction members.\\ Interacting with the totem of a non controlled village will start a Raid for control of the village. Raids can also occur randomly ===== Useful Early Game Items ===== {{::ore_hammer.png?nolink| }} ''Ore Hammer'' Early game ore doubling \\ {{::egg_sandwich.png?nolink|}} ''Egg Sandwich'' Early game regeneration \\ {{:modern_dynamics_item_pipe.png?nolink|}} ''Modern Dynamics Item pipes'' Early game item pipe \\ {{::basic_fluid_tank.png?nolink|}} ''Basic Fluid Tank'' Early game fluid tank \\ {{::wooden_bucket.png?nolink|}} ''Wooden Bucket'' \\ {{::wooden_hopper.png?nolink|}} ''Wooden Hopper'' \\ {{::novice_spell_book.png?nolink|}} ''Novice Spell Book'' Early Magic \\ {{::l2_backpack.png?nolink|}} L2 Backpack \\ {{::drying_basion.png?nolink|}} ''Drying basion'' Early rotten flesh -> leather conversion \\ ===== Adrenaline Rush : Survival ===== {{https://media.forgecdn.net/avatars/thumbnails/1059/255/256/256/638590637410711231.png?nolink100 }} \\ This mod gives all players Speed, Strength and Resistance effects for a small amount of time at low HP \\ 4 min cooldown