====== Player Status ====== InfiniX provides many types of progression This page will focus on the player.\\ :!: **This is the progression that can NOT be lost due to raids, team betrayal, or mistakes.** :!: For progression that can be lost, see [[infinix:progression | Progression]] ===== PMMO Levels ===== Your PMMO levels cannot be taken from you, they are permanent progression.\\ See [[infinix:pmmo | PMMO InfiniX Wiki Page]] for details on leveling. ===== Puffish Skills ===== Puffish Skills cannot be taken from you, they are permanent progression.\\ See [[infinix:puffish_skills | Puffish Skills InfiniX Wiki ]] page for details. ===== Vampirism and Werewolves ===== Your chosen faction of Vampire, Hunter or Werewolf cannot be taken from you, but they are not permanent.\\ See [[infinix:vampirism | Vampirism and Werewolves]] page for details This includes any skills and buffs gained from your faction's skill tree. ===== Primal Magic Attunements ===== Primal Magic Attunements cannot be taken from you, but they are not permanent. Quote from the Grimoire: >Fascinating. From what I can tell, the study and use of magick brings a person more into alignment with that source of magick, body and mind. \\ This results in the development of incredible new abilities on the part of the attuned mage. >Learning a new spell or recipe in my Grimoire will sometimes permanently increase my attunement to the relevant source; I'll be sure to note in the grimoire when this happens. \\ In addition, channeling mana, whether by crafting a recipe or casting a spell, will temporarily increase my attunement to that source. \\ The effect can be significant, but it will slowly decay over time. >I've cast a simple spell on my Grimoire to track my current attunement levels. \\ Should I ever wish to check them, or to remind myself what attunement to a particular source will gain me, I need only check the Attunements section under Other Topics in the main index. ===== Toxony Mutations ==== Toxony Mutations cannot be taken from you, but they are not permanent. [[ infinix:toxony | InfiniX Toxony Wiki Page ]] Quote from the Lost Journal: > The ancients lacked vision. \\ They stopped at just blends without realizing what these poisons can really do. \\ I've felt the changes. \\ Every night I feel the toxins pulsing in my blood. \\ I'm changing, I feel much stronger, feel more alert. \\ Its revelating. > As I have always predicted, these toxins could DO WONDERS in evolving our weak and insolent species. \\ My new discovery gas unveiled a new avenue of POWER and I must not lose focus! \\ I must grab my toxicity gauge as I have seen its potential. \\ I MUST GAIN MORE BLENDS! \\ **I MUST CONSUME MORE!** ===== Mahou Tsukai Max Mana ===== Mahou Tsukai's Max Mana cannot be taken from you, they are permanent progression. Quote from the Mahou Tsukai Knowledge Compendium: > Using mana increases your maximum mana capacity over time - it's like exercising. \\ You will naturally recover some mana over time, depending on how full your hunger is. \\ Sleeping will regen a good chunk of your mana, and sleep is important, so sleep often! Max Mana cannot exceed 20,000. ===== Ars Nouveau Glyphs ===== Ars Nouveau Glyphs cannot be taken from you, they are permanent progression. From [[https://www.arsnouveau.wiki/category/getting_started/entry/new_glyphs | Ars Wiki]]: > New spells can be learned by obtaining Glyphs. \\ Glyphs are created using the Scribe's Table with Experience and items. \\ Once you have obtained a glyph, simply use it to memorize the glyph. ===== Scriptor Magicae Spells ===== Scriptor Magicae Spells cannot be taken from you, but they can be stolen.\\ See [[infinix:scriptor | Scriptor Magicae InfiniX Wiki Page ]] \\ If you use the Scriptionary, keep it in your ender chest. Scriptor Magicae Spells are just words you memorize, write them down!